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Capcom 1989
Platformer / Action
NES

 

Mega Man 2

In the year 200X, Dr. Light created Mega Man in order to defend the world against the evil ambitions of Dr. Wily. Bent on taking over the world, Dr. Wily has created eight new Robot Masters since his last defeat to deal with Mega Man. Once again, Mega Man must set out to put an end to Dr. Wily's evil plans.

Robot Masters
Dr. Wily's henchmen will have to be defeated before you are able to challenge him at Skull Castle. Each Robot Master is weak to a special attack you can obtain by defeating other Robot Masters. 

Metal Man
He will throw 3 large metal blades at you from across the room. The large conveyor belt on the floor randomly changes directions. Weak against Metal Blade and Quick Boomerang. 
Air Man
Sends a large series of gusts forward at the same time that you must jump through in order to reach him. Weak against Leaf Shield.

Bubble Man
His room is filled with water that slows your jumps and makes them higher. He will fire bubbles at you along with his beam attack. Weak against Metal Blade.
Quick Man
Moving at lightning speed, Quick Man will launch guided boomerangs at you. Weak against Crash Bomber. 


Crash Man
He will throw deadly bombs forward on the ground that will explode a few moments later. If they hit you, they will explode on contact. Weak against Air Shooter. 
Flash Man
With the ability to stop time, he can freeze you in place while he continues to attack. Weak against Crash Bomber and Metal Blade. 

Heat Man
Launches 3 flame pillars forward then uses a blaze dash at you leaving a small opening to attack. Weak against Bubble Lead.

Wood Man
With a shield of leaves, he can launch it forward while dropping 4 deadly leaves from above. Weak against Metal Blade, Fire and Crash Bomber.

 



Defeating the Robot Masters allows Mega Man to use their powers.

Defeated enemies will sometimes drop items that restore your energy or powers. Keeping your energy up is important when nearing a Robot Master.



Before you are able to challenge each Robot Master, you must fight through their stages which are filled with dangerous enemies and obstacles.

Mega Man will receive these inventions from Dr. Light as he defeats certain Robot Masters. These devices will help him reach places he otherwise would be unable to.



Dr. Wily's base at Skull Castle will have many challenges in store for you. Not only must you once again defeat all of the Robot Masters, you will also face off against Dr. Wily's newest creations after battling through a maze of deadly traps.



When you finally reach Dr. Wily, he will attack you with his newest invention. He will shoot energy balls at you that follow an arc path. The Metal Blade attack is especially effective. When you destroy his contraption, Dr. wily will have one more surprise in store.

 

Mega Man 2
Mega Man 2 is more forgiving than the original, even allowing the use of energy tanks that can be used to replenish your health whenever you choose. The number of Robot Masters is up to eight and their attacks and behaviors are much more versatile than before. The player can challenge the robot masters in any order, allowing many different routes though the game. The powers you receive from them are also more useful and can make dealing with other Robot Masters much easier once you learn what they are weak to. The order in which you challenge them can very important and can drastically change the difficulty of the game.

The showdown with each Robot Master may even be the easiest part of each stage. Simply maintaining enough health through their deadly gauntlet of obstacles and enemies is often the real challenge. Each level follows the theme of its respective Robot Master and has its own variety of challenges to overcome besides simply surviving the enemies found in it. Mega Man 2 plays very similarly to the other games in the Mega Man series on the NES and many would consider it the high point of the series. If you enjoyed the other Mega Man games, don't let this one pass you by.